Month: November 2011 (page 2 of 5)

More Commanders Gather

Courtesy DeviantArt, see notes
Modification work by hyperespace, original art by aditya777

While I’ve been interested in Friday Night Magic and standard formats since Innistrad has hit the shelves, Elder Dragon Highlander (“Commander” for you latecomers) remains perhaps my favorite variant of Magic: the Gathering. It favors creative deck construction, the gameplay is best when shared with multiple people and you can bust out big guns with confidence regardless of how old they are.

And one of the guns I’ve loaded up is pretty old indeed.

Sedris And His Puppet Friends

[mtg_card]Sedris, the Traitor King[/mtg_card] is my newest Commander. While he establishes the colors and general theme for the deck, however, he is not the primary inspiration. Oh sure, being able to plunder my graveyard is neat, but it’s really just a means to an end. The deck is stocked with discard effects, zombies to soak up damage and removal to pave the way for [mtg_card]Nicol Bolas, Planeswalker[/mtg_card]. While the nature of Bolas as the go-to Big Bad for lazy Magic writers strikes me as somewhat dubious, I do feel he’s an interesting character that’s gotten new life thanks to the planeswalker mechanic. He even got his own theme deck, opposite [mtg_card]Ajani Vengeant[/mtg_card], which is where this idea really came from.

I took elements of that deck, the Commander deck Devour for Power and the Archenemy deck Bring About the Undead Apocalypse , cherry-picking some of the best cards from each and adding a few of my own. [mtg_card]Liliana Vess[/mtg_card] was an obvious choice, and the [mtg_card]Undead Alchemist[/mtg_card] is a great compliment to the many zombies in the deck. After assembly I tried it out at my local store, and it held its own against a nasty mono-green deck and a very clever mono-black deck. I look forward to sharing it with my family.

Ghave Returns

Ah, but what to do with the spoils from Ajani’s deck? There were many things of a white & green nature in it, and my thoughts turned to my old friend [mtg_card]Ghave, Guru of Spores[/mtg_card]. He’s been on the bench for quite some time and my idea of focusing on elves didn’t really pan out. So I took the deck back to its roots of token production and counter manipulation, branching out into a few ways of gaining life and some interesting new creatures. I’m curious to see how it plays.

The Other Decks

I’ve actually removed [mtg_card]Venser, the Sojourner[/mtg_card] from my Sharuum deck because I feel he has a better place in the deck I’m constructing with [mtg_card]Numot, the Devastator[/mtg_card] as its Commander. My tentative name for it is “Numot, the Superfluous”. I plan on combining the clever tricks of my Chronomancy deck with the control aspects of Political Puppets and a few other nasty surprises. The dragon should only need to unfurl his wings if I really need help with flying threats, or some lands just have to burn.

And lingering in the shadows are a seething, ticking mass of seemingly mindless creatures. They have languished in the darkness for quite a while, now. Waiting. Each makes the others stronger, faster, more powerful, harder to kill. Just a few more, and they will be ready to wash over other Commanders in an endless tide of merciless talons and mind-bending alterations.

The Slivers are coming.

That Skyrim Bug

Courtesy Bethesda Softworks
This world is what you make of it.

He worked the bellows, breathing more life into the forge’s fires. Any moment the flames would be hot enough for him to begin beating the iron into the appropriate shapes. He wondered if any of the early morning passers-by in Whiterun found it odd that their thane was spending his time thusly, and at the smithy run by a woman, no less.

It was a passing curiosity. He really didn’t care what people thought. He deeply respected Adrianne for building her own future, both with these tools and her shop. Apparently she was married to the oaf behind the counter inside. He shrugged. He wasn’t one to pry.

He took the length of iron, drew it from the fire and laid it on the anvil. He raised his smithing hammer high.

“Hey.”

He stopped, looking around. Where had the disembodied voice come from? Were the Greybeards summoning him again?

“Hey!”

I turn and look at my wife. Her eyebrows are raised in that incredulous way.

“I thought you were going to bed ten minutes ago.”

“I was.” I feel a bit sheepish, but unashamed. “I got distracted by smithing.”

“God, it hasn’t been this bad since World of Warcraft. Go to bed!”


What can I say about The Elder Scrolls V: Skyrim that hasn’t already been said? Read any review and you’ll know what it’s like mechanically. Read this blog and you’ll get a sense of its wide-reaching adventure. Read forums and tweets and people will tell you about some hilarious bugs. The bug I’ve found, however, is the one I’ve caught.

I knew Skyrim would be the same sort of open-world RPG as the previous games in this series, as well as Fallout 3. What I didn’t know was how quickly and completely it would suck me in. Not long after the first scripted sequence, I was wandering around the world, just exploring points of interest because they were on my compass rather than for any specific objective. I found myself wanting to mine up my own ore to more cheaply raise my smithing skill. I look at my map and find myself prioritizing visits to the college and other holds over main quest objectives.

I have also encountered the random things others have mentioned. Adrianne, the aforementioned lady smith, ran up to me and handed me a book as a gift. I thought it might have meant more, but then discovered she’s married. I’ve been jumped by an assassin of the Dark Brotherhood, accosted by a wandering Khajiit soothsayer and gotten my heartstrings tugged by the ghost of a little girl burned to death in a house fire. And all of this was from nothing more than walking around with my eyes open. The main quest is pretty good, too.

It really has been a while since a game has drawn me in this completely. It’s built in such a way that any means of playing it is rewarding. You can stick with just using the quest objectives as goals, or come up with your own. Fling magic, loose arrows, swing swords or any combination of the above. Deal fairly with folk or break into their houses to nick their stuff. Skyrim isn’t just a part of Tamriel created for this game – it’s your world, and it becomes what you make of it.

I think that’s why I’ve caught the Skyrim bug. “Here’s a new part of this world,” the game says, “and here are all the tools to build your own story out of the game. We have one to tell, sure, but if you want to tell one too, go right ahead.”

Don’t mind if I do.

Flash Fiction: Number One with a Bullet

Flintlock Pistol

For the flash fiction challenge, “Frog Powder Seagull Tower Scissors“.


The soldier emerged from the water, as silently as possible. The fort was made to repel entire armies, not one man.

He crept through the corridors, storerooms and shadows. Every step brought him closer to his goal.

The general was bent over his map. The one who’d killed the soldier’s friends, and then ordered his home put to the torch.

The soldier drew his pistol. He moved as slowly and quietly as possible. He took aim, drew back the hammer, pulled the trigger.

Nothing happened.

The general turned and guards rushed in. The soldier regarded his weapon.

Wet powder.

IT CAME FROM NETFLIX! La Femme Nikita

Logo courtesy Netflix.  No logos were harmed in the creation of this banner.

[No audio this week; RIP old headset. 🙁 ]

In 1990, American film audiences were clearly craving action films like Die Hard and Lethal Weapon over the ultra-macho likes of First Blood, Commando and the works of Charlie Bronson and Chuck Norris. Even in the groundbreaking days that set new standards for such entertainment, women were rarely more than plot devices that motivated our heroes. A little French film called Nikita, released in the U.S. with La Femme attached, would go about as far from the quasi-patriotic antics of the aforementioned muscle-bound men as you could get, and even today, the results are something else.

Courtesy Gaumond

Nikita is a street tough and drug addict, and her fellow gang members break into a drug store to help her get a fix. When the cops show up, a deadly shootout ensues. Nikita basically sits it out, and when a cop approaches her, she shoots him in the head, killing him. Tried, convicted and sentenced to life in prison, Nikita is instead given an injection she’s told will be lethal. When she wakes up, she’s in an austere room and told she has a choice: she can occupy the grave that now is marked with her name, or she can submit to government training to become an assassin. She agrees to the training, and in the course of it emerges from the shell of a street tough into a new form of a beautiful, poised, polite and deadly young woman. Her training is hard, but her most difficult challenge does not emerge until long after it is complete: she meets and falls in love with a grocery store clerk who knows nothing about her past and gives her his heart without question.

There are stories that deal with the dehumanizing element of assassination, and how professionals can objectify the subjects of their work and, by extension, everyone and everything around them. La Femme Nikita goes one step further and encourages us to think of what it might take to rehumanize someone. First the grungy, caustic, drug-addled punk is transformed into a lethal killing machine in a cocktail dress and heels, and then again from there into a woman experiencing love, tenderness and trust for the first time. It’s a violent and contemporary take on Pygmalion and The Taming of the Shrew, and the roots in these classics are quite evident even as it grows beyond them.

Courtesy Gaumond
She’ll make the bastards pay for the runs in her stockings.

Central to its success is the performance of Anne Parillaud as Nikita. The ways in which she changes with the atmosphere and motion of the film are stunning. When we first meet her, she’s so driven, withdrawn and violent that it’s hard to recognize her as anything but an belligerent urchin. Yet this same person sits in front of a mirror, being gently told what it is to be a woman, and it’s like she transforms before our very eyes. She’s poised, polite and focused instead of spastic, wild and ungrateful. And then, when she meets Marco, another change happens. She becomes vulnerable, uncertain and even a bit confused by things like earnest sweetness and unconditional love. Parillaud pulls off all of these changes with sublime grace and makes Nikita mesmerizing to watch from start to finish.

This film was one of the first by Luc Besson, the man who’d go on to give us The Professional and The Fifth Element. Even in this early work, we see him perform a great balancing act between clean, no-frills action shooting and somewhat crazy subject matter. It’s also the second time we see him working with Jean Reno, before the pair would team up for The Professional based on the character Reno plays in Nikita. Despite the occasional explosion, there’s no real sense of bombast or unnecessary melodrama here. The performances are nuanced enough to convey emotion and intent without any scenery needing to be chewed.

Courtesy Gaumond
“I clean.”

La Femme Nikita was the first real “girl with a gun” action movie to hit the mainstream, paving the way for women to take center stage in films and series where men would usually be in the lead. The film itself spawned an inferior American remake, Point of No Return, and a couple TV series of its own. But the original stands out because of the performance of the leading lady, the aplomb of its director and the truly heartfelt way in which its story comes to be told. And, thankfully, Netflix Instant gives us the original French dialog with subtitles instead of dubbing it. I highly recommend this one.

Josh Loomis can’t always make it to the local megaplex, and thus must turn to alternative forms of cinematic entertainment. There might not be overpriced soda pop & over-buttered popcorn, and it’s unclear if this week’s film came in the mail or was delivered via the dark & mysterious tubes of the Internet. Only one thing is certain… IT CAME FROM NETFLIX.

The Desert Bus Cometh

Courtesy Loading Ready Run

(With apologies to Lewis Carroll)

The time has come, (the Alchemist said)
To talk of many things:
Of busses — and cards — and handmade-crafts
Of children and of kings.

Once a year they gather there,
A fanciful base on the moon –
(Granted, we know it’s actually Canada,
but don’t spoil it so soon!)

They sit upon their bean-bags and couches,
Displayed for all of us,
For that great and humble event we love,
The one called Desert Bus.

From Tuscon to Las Vegas is their digitized route,
Displayed on Sega CD.
Since Penn & Teller decided (for the lulz)
To make a non-violent game, you see:

There are no bullets, no cars, no rockets,
No prostitutes or pimps.
Just drive and drive and drive some more,
Until you weep like simps.

“What purpose?” you ask? “What’s wrong with them?
“Why do they do these vids?”
The answer’s as simple as it is heart-warming:
They do it for the kids.

As long as donations and auctions abound,
The crew will play the game.
Could be for days or weeks or more,
To them it’s all the same.

They’ll sell hand-stitched crafts of all kinds,
Things mythic and beyond,
They’ll laugh, they’ll cry, they’ll drink Red Bull,
And with us they will bond.

Watch and donate, for the children,
for the auctions and the fun.
Brave as they are, they can’t do it alone,
That crew from Loading Ready Run.

Here it comes now! I hope you’re ready!
There’s room for all of us.
Join us, won’t you? The time has come
to ride the Desert Bus.

Older posts Newer posts

© 2024 Blue Ink Alchemy

Theme by Anders NorenUp ↑