Image courtesy Worlds of D&D The adventures of our intrepid heroes in the Nentir Vale will continue, probably when Melanie Goodmelon’s player returns from vacation in New Orleans. In the meantime, Andrasian’s player and myself happened across a great discovery. Not due out for another week to most retailers, a local store got a copy… Continue reading Opening the Monster Vault
Author: BlueInkAlchemist
The Hunter In Cataclysm: Beast Mastery
With the Survival and Marksmanship talent builds for the Hunter class in World of Warcraft out of the way, all that remains is Beast Mastery. It’s been a long time since I’ve taken a long, hard look at this tree, since I spent most of my time in the specialization spamming my Steady Shot button… Continue reading The Hunter In Cataclysm: Beast Mastery
Take Time To Think
Human beings in the modern age love getting things as soon as possible. They seek out the latest gadgets, latch on to concepts that are easy to digest, choose a Big Mac over a slow-roasted side of beef cooked over a fire at home. Be it a burger, a toy or an idea, the less… Continue reading Take Time To Think
Game Preview: Minecraft
A lot of games are called “sandbox” games. They are games in which you can, allegedly, do anything you want at any time. Usually this term is applied to games like Grand Theft Auto or Just Cause 2. But those games have a lot of things set up for you: buildings, other people, weapons and… Continue reading Game Preview: Minecraft
IT CAME FROM NETFLIX! Masters of the Universe
This week’s IT CAME FROM NETFLIX! brought to you by a generous donation by Rick Carroll. Thank you for your support! [audio:http://www.blueinkalchemy.com/uploads/he-man.mp3] The universe, be there a master of it or no, seems to have an interesting sense of irony. You see, I watched Toy Story 3 for the first time the night before I… Continue reading IT CAME FROM NETFLIX! Masters of the Universe
The Hunter in Cataclysm: Marksmanship
Last week I kicked off an examination of the talent builds for the Hunter class in World of Warcraft since the class changed radically. I started out with Survival, my primary tree for most of the last expansion. This week we turn our aim to Marksmanship. This talent tree has also been re-balanced to have… Continue reading The Hunter in Cataclysm: Marksmanship
Welcome to Scrivener: Getting Around
Last week around this time I promised I’d be helping my fellow writers now deeply entrenched in NaNoWriMo by showing them how a little program called Scrivener can make things a bit more organized and smooth for them. I for one am the kind of person who feels the best way to get to know… Continue reading Welcome to Scrivener: Getting Around
Into the Nentir Vale: Part 4
The Nentir Vale is a campaign setting provided to new players of Dungeons & Dragons 4th Edition. It’s present in the Red Box and most of the starting materials. For a party almost all completely new to D&D and a DM re-familiarizing himself with the latest edition, it’s a great place to start a campaign.… Continue reading Into the Nentir Vale: Part 4
Fiction: The Haunting of Pridewater
Blizzard quietly announced the winners of their 2010 Fiction Contest mid-October. I wasn’t among them. So now, I can give you fine folks my entry, The Haunting of Pridewater. It wasn’t good enough for Blizzard, but maybe someone who passes this way will enjoy it. You must awaken. Time is running out. One of the… Continue reading Fiction: The Haunting of Pridewater
Ghoulish Games III: X-Com UFO Defense
The first game I discussed for this holiday dealt with the experience on a personal level, free of monsters. The second focused on a particular monster. Now, let’s talk about an overall game that actually captures an atmosphere of dread. The situation in X-Com: UFO Defense is as follows: Aliens are attacking human cities. They… Continue reading Ghoulish Games III: X-Com UFO Defense