Category: Reviews (page 4 of 62)

Movie Review: Good Morning, Vietnam

“GOOOOOOOOOOOOD MORNING VIETNAM! It’s Oh-Six-Hundred, what does the Oh stand for? OH MY GOD IT’S EARLY!”

I don’t think the 1987 Barry Levinson film Good Morning, Vietnam needs any introduction beyond that.

Courtesy Touchtone Video

Airman Adrian Cronauer, United States Air Force, was the main radio personality stationed in Crete in the 1960s. During the Vietnam War, he was transferred to run a morning program for Armed Forces Radio out of Saigon. He brought his own style, his comedic style, and a taste for modern rock-and-roll music. Unfortunately, his personality and energy run counter to those of his superiors. He does his best to maintain his independence and commitment to the truth, and starts befriending locals. Things begin to get complicated when he runs afoul of both a vindictive base commander and the mascinations of the Viet Cong. The troops love him, though – if there’s ever a time to be reminded of the importance of laughter, it’s wartime.

Before we delve into the people responsible for bringing Cronauer’s true story to life, we should take a step back and consider that this film, broadly considered a landmark comedy, also took it upon itself to depict the conflict in Vietnam in very human terms. When Cronauer isn’t cracking jokes over the radio and flipping off authority, he’s teaching people English slang and trying to get to know a local girl and her brother. None of these secondary characters are treated as parodies or charicatures. In a time when the United States was still wrestling with its conflict against Soviet powers, this film eschewed jingoistic viewpoints and presented both the Americans and the Vietnamese as what they are – human beings.

Courtesy Touchtone Video
Every character in this film feels very real.

Barry Levinson, Good Morning, Vietnam‘s director, was already a veteran film-maker in 1987. He worked with Mel Brooks, and had major success with The Natural. He clearly demonstrates that he has an excellent sense of balance and timing in his direction. The comedy that practically runs rampant through a great deal of the film is balanced out perfectly with character development and the aforementioned pathos. All of the shots are clear, and everything is clearly defined. But I feel I’m stalling a bit, so let’s get to the heart of the matter.

It is a great tragedy that we recently lost Robin Williams. This film is one of his best performances. Much like the direction, his work is very well balanced. When he’s on the radio or mouthing off, his comedy is fantastic and side-splitting. When he’s teaching people or trying to relate to his ladyfriend or her brother, he’s likeable and charming. And when he’s faced with adversity, we believe his agony and frustration. On top of his comedy skills and improvisation, he was a fantastic actor. We miss him already.

Courtesy Touchtone Video
His performances are, thankfully, immortalized.

Good Morning, Vietnam is a bonafide classic. It is a slice from the past that tells its story with authenticity and earnestness. Despite the fact that it’s told from an American perspective, it shows the conflict in a very human light and keeps us engaged from beginning to end. And the comedy is on-point and fantastic. It’s available on Netflix, and if you haven’t seen it, even if it’s been a while, you should call it up. It’s a fantastic watch.

Movie Review: Guardians of the Galaxy

It really feels like Marvel Studios can do just about anything. Back when it was announced as a film, Guardians of the Galaxy felt like a risk, an out-of-the-blue change in direction. Most franchises prefer to play it safe, sticking with the recognized story and character beats known to work. But Marvel’s big idea dreamers do not rest on their laurels. They looked outward from the world of the Avengers and began to pull in more threads from the greater universe. But they’ve done this before – several years ago, Iron Man was relatively obscure in comparison to other superheroes that have graced the silver screen, and now Tony Stark and Robert Downey Jr are practically synonymous. Marvel takes chances. They try new things. And they went back to the well of obscurity and elevated a band of five cosmic misfits into this summer’s most anticipated blockbuster.

Courtesy Marvel Studios

Peter Quill was eight years old when he got abducted from his homeworld. Having grown up among a rather nasty band of pirates called the Ravagers, the Terran is on the trail of a mysterious orb people are paying good money to acquire. There are also those who would rather kill than pay: Ronan the Accuser, a Kree extremist, dispatches one of his chief lackey, Korath the Pursuer, to retrieve the orb. Quill (who for some reason calls himself ‘Star-Lord’) escapes to Xandar, home of Ronan’s enemies. Ronan sets the assassin Gamora on the trail, while the Ravagers post a bounty for Quill, a hefty sum saught by Rocket (an enhanced raccoon) and his best friend Groot. When they wind up in prison together, along with a well-spoken but driven maniac named Drax, they hatch a scheme to escape and split the reward for the orb, even as Ronan hunts them down.

As a complete, start-to-finish film, Guardians of the Galaxy has a consistent and strong storyline that is not difficult to follow. Its tone has a tendency to vary, but that is definitely a strength rather than a weakness. James Gunn, director of Slither and Super, is just as adept with comedy as he is with emotional scenes heavy with pathos. In the final equation, it balances out extremely well. The heavier scenes pulls us into sympathetic embraces with our characters, and their comedic turns let off some of the pressure to pave the way for more antics and action.

Courtesy Marvel Studios
Something tells me they don’t want to talk about having a personal relationship with Galactus.

These characters, in addition, are definitely worthy of their places in Marvel’s cinematic universe. In particular, I was very happy with Gamora’s characterization. In my previous discussion, purely based on some erroneous conjecture, I feared that she would exist as the ‘token girl’ and disappoint in doing little more than rolling her eyes at the tomfoolery of the males. Thankfully, she is very much her own character, with agency, drive, and independence, from start to finish. I was wrong in what I said before; I couldn’t be happier to admit that. What we see on screens is most definitely the deadliest woman in the galaxy, and Zoe Saldana brings her to vibrant, captivating life.

The two CG characters, Rocket and Groot, are incredibly well-realized. Rocket, in particular, is a wonder just to behold. While we’ve seen mo-cap characters before, Rocket is easily believable with his attitude, outlook, pain, and power. You actually feel something for the little guy. Similiarly, Groot conveys a great deal without saying more than a few words. His expressions, actions, and presence all speak to an individual that means well, and that can’t help but stand out in light of other characters behaving in very selfish ways. As for Drax, I definitely need to see the movie again because I swear I missed some of his loquacious dialog in the middle of all the ray-guns and explosions. I like what they’ve done with him and I’m eager to see more.

Courtesy Marvel Studios
“I’d flash you my business card, but my hands are too full of guns.”

The glue holding the entire endeavour together, however, is Chris Pratt as Peter Quill. This man is going to be very busy in the years to come. He carries the mantle of leading man very well. His performance draws out the best in the cast around him, and he very much gets both what motivates his character and how the audience can relate to him. Under the flippant demeanor and die-hard nostalgia is some very real pain and more than a couple unresolved issues, and as I mentioned before, the whole film exists in the same balance between the two feelings. Both the actor and the story do more than just walk that line, however; they outright dance on it.

I could spend a lot more time discussing the villains, universe, and greater implications of Guardians of the Galaxy, as it is a surprisingly dense film in terms of lore and setting. There is a huge universe implied in almost every shot of the movie, and I am merely scratching the surface. What I will say is this: we have not had a romp through space like this since Serenity, and even that had a rather intimate scope within which to tell its tale. In many ways, Guardians of the Galaxy is the direct opposite of the previous Marvel film, Captain America: The Winter Soldier, but that just makes them two sides of the same excellent coin. The previous film was a powerful story of intrigue and personal trial with a very modern bent; this one is a deliberate throwback to more whimsical tales like Flash Gordon or Star Wars, but bearing extremely modern sensibilities. The universe we behold has a very lived-in feel, is filled with color and wonder, and clearly contains perils and unknown terrors that are ripe for the exploration. It expands Marvel’s cinematic arm exponentially, and gives us just the right mix of heroes and villains to leave us wanting more.

Courtesy Marvel Studios
Even minor characters have distinct personalities and memorable traits.

As a movie-goer and erstwhile critic, I would say Guardians of the Galaxy is exemplary science-fiction action-adventure storytelling that I unreservedly recommend. As a long-standing fan of the comics, particularly since I picked it up back when Dan Abnett was starting to write the team we see on screen, I could not be happier. Much like our first real shot of the Avengers, seeing these misfits, murderers, and makers of mayhem come to vibrant life tugs at all of the right strings in my heart. Guardians of the Galaxy is exactly what you want and precisely what we need in the middle of summer surrounded by drek and drudgery: a damn good time at the movies. It is definitely worth seeing. Just don’t be surprised if you do, in fact, get hooked on a feeling.

Movie Review: Dawn of the Planet of the Apes

I have a soft spot in my heart for what I and others call ‘big idea’ science fiction. You see, sci-fi is not always whiz-bang laser fights and exotic, distant worlds. Mary Shelley’s Frankenstein is a work of science fiction, as is Michael Crichton’s Jurassic Park. Without aliens, particle beams, faster than light starships or time travel, I think some folks would pass over something like Dawn of the Planet of the Apes in the search for sci-fi. But trust me: this movie is science fiction, it’s ‘big idea’ science fiction, and it’s delivered blockbuster-style to a cinema near you.

Courtesy 20th Century Fox

Ten years after the so-called ‘simian flu’ engineered in Rise of the Planet of the Apes was unleashed on the world, humankind is all but wiped out. The apes that were granted intelligence by that same retrovirus, on the other hand, have flourished. The first to ‘awaken’, Caesar, has lead his fellow apes to a colony in which a code of conduct, a school, and an organized military have all been established. While hunting, those militaristic apes happen across a human. Tensions immediately flare, with one of the humans fascinated by the apes as the others gear up to defend themselves, and Caesar waiting to see if these humans are reasonable while his general, Koba, seethes with a desire to avenge himself upon his former captors.

So the big idea, here, is that not only humans have engineered their own end, but they have also uplifted their successors. In older movies set in the Planet of the Apes, it’s seemed that the apes are conquerors, brutally claiming territory once held by humans. However, Dawn smartly shows the apes simply moving in to occupy a role once held by humans: the top of the food chain, apex predators due to their intelligence. The natural world is clearly reclaiming itself from the ravages of mankind; we see it in the trees, the waters, and the streets of San Francisco. Mankind is already no longer the masters here; the planet belongs to the apes.

Courtesy 20th Century Fox
Two of a kind.

This is a world fully realized, one we can conceptualize and connect with even if it is unlike our own. Thankfully, the characters in that world are just as thought-provoking. Whereas some sci-fi lets the ideas take center stage while cardboard cutout characters act as ciphers for bigger themes, Rise gives us well-written ones that invite multiple perspectives on the world. As in Rise of the Planet of the Apes, Caesar is our main protagonist, realized in breathtaking work done by Andy Serkis and an expert team of motion capture artists, who expresses himself eloquently and is a pensive, dedicated, and driven leader. He commands respect, both from his apes and the audience. Koba, Caesar’s vengeful general, is also incredibly compelling, surprising in his pathos and clearly showing that Caesar’s cunning is no accident. On the human side, Jason Clarke’s Malcolm serves quite adequately as Caesar’s counterpart; he is curious and diplomatic, opting to talk before he fights. Gary Oldman as Dreyfus is far more protective of the human survivors huddled together in San Francisco’s ruins, but his cagey nature and desperation are completely understandable. It’s the mark of good storytelling when you can see things from the perspective of each player, be the results of their actions positive or negative. Everybody has a personal agenda, and while neither apes nor humans have anything to gain from fighting, the more the tensions rise, the more a fight seems inevitable.

With all of these big ideas floating around, realized through very human and well-written characters, you may think that Dawn opts away from any of the whiz-bang action stuff I mentioned in the first paragraph. But it’s smarter than that. It’s smart enough to know that in the midst of all of the philosophy and commentary on human nature, it’s still a summer blockbuster and still a fun time at the movies. When fighting breaks out, the combat is energetic and imaginative. Action scenes are cleanly shot and some of the things we see are quite inventive. When you can say that the movie you saw about the sociological battle between our better natures and our desires for survival and vengeance also features a bonobo dual-wielding machine guns while on horseback, it’s safe to say you’re on to a winner.

Courtesy 20th Century Fox
Not even kidding.

I walked out of Dawn of the Planet of the Apes thinking about it in a way you wouldn’t think about Transformers: Age of Extinction. This movie is, as I’ve said, very smart. It never takes the audience for granted, delivering both satisfying action and thought-provoking characters and themes. It does not fall into the prequel trap of taking its outcomes for granted, either. I wasn’t sure how it was going to end. It kept me guessing and, by extension, on the edge of my seat. It has big fights and big set pieces to go with its big ideas, and it shows us just how powerful and exciting good science fiction can be when done right. It also makes its preceding entry, Rise of the Planet of the Apes, even better than it was by coherently continuing the story while expanding the world and deepening the ongoing themes. I am going to have to buy both of these films for repeat watching. They’re that good. You should definitely consider seeing Dawn of the Planet of the Apes. Even if you’re not on board at first with some of the over-arching ideas, I will repeat: Bonobo on horseback with a machine gun in each hand.

From The Vault: Drill, Baby, Drill

Watching Gurren-Hen last night, I come back to the reasons why I fell in love with Gurren Lagann in the first place. I want to revisit that.


Courtesy Rabbitpoets
Courtesy Rabbitpoets, will credit original artist!

When I encounter a new story that I find myself enjoying thoroughly, there’s a part of me that can’t just leave it at that. I have to look deeper than my superficial glee and take a look at what really calls to me about the tale. I have to examine characters, plot points, meanings and development. I don’t know if it’s my background in doing so for years at university, or my desire to better understand other stories so I can write mine better, but in any case, it’s what makes me review and critique stuff on a regular basis.

Case in point: I just finished watching the anime series Tengen Toppa Gurren Lagann and I enjoyed the hell out of it.

I’m no stranger to big robot anime. Voltron and Robotech (Macross in particular) were staples growing up. When I hit university I was introduced to more – Macross Plus, Gundam Wing and the brilliant but bizarre Neon Genesis Evangelion. There are plenty of other mecha anime out there, and plenty of anime that get classified as shounen – aimed primarily at young or teenage boys with exciting action and plenty of fighting. One might think, with a cursory glance, that Gurren Lagann is in the same vein as these, even with its unique aesthetic, but it doesn’t take long for the series’s true strengths to reveal themselves.

In a few other series I’ve dipped my toe into and even enjoyed, the main character gets his special power or destiny, and pursues it with dogged determination that, while admirable, does not vary his character much. Gurren Lagann, on the other hand, lets its characters develop naturally. The character of Simon, in particular, goes through a lot of growth from the beginning of the series to its end. In addition to the respect I give a story for the willingness to actually end legitimately and well, there’s the fact that the Simon at the end of the story is a different person, a more developed person, than he was at the beginning. The same goes for Yoko; a character that easily could have been relegated to simple fan service is also allowed to grow, breathe, develop, and take on a life of her own.

Another way in which the series sets itself apart is in the fact that actions have consequences. Each victory that our heroes gain take them deeper into a world they did not anticipate, and as much as the show likes to treat the laws of physics more like loose guidelines than actual rules, there’s no cheap resurrections and no going back. Changes are irreversible, and consequences must be dealt with. In a general genre and specific sub-genre that is usually all about an empowerment fantasy free of consequences, seeing a show that drops the hammer on its character multiple times for things they do is refreshing.

As cool as it would be to pilot a giant mecha, Gurren Lagann seems to treat its unique and strikingly designed machines as exactly what they are: vehicles. They’re the means by which the story and its meaning are delivered, and the meaning is this: it’s okay to be yourself. In fact, the ideal way to live one’s life is to forge ahead making one’s own destiny with a sense of self-belief. Believing in yourself can be hard to do, especially when it feels like the whole world is against you, but when people have faith in you, and you have faith in yourself, there is literally nothing you can’t do. Rather than relegate such things to occasional character moments or after-credits messages, Gurren Lagann makes this the driving force behind its narrative, a massive drill that bores a hole right through your expectations. The individual’s sense of self-worth is a weapon in and of itself; when fully realized, it’s an extremely potent one.

I may be reading too much into an anime series, or drawing an inordinate amount of inspiration from it, but that’s who I am. I take the lessons I find from what I experience and I try to make them a part of my life. I am, as always, a work in progress. I will never stop learning, never stop growing, and never stop writing about it. That’s what I do. And the more I do it, the more proud I become of what I’m doing and what I will do in the future. I may not live up to some expectations, I may make mistakes, but I will make my future my own, because that’s what you do when you come to realize who you are and what that means to you and to the world around you.

I’m a writer. I’m a fanboy. I’m a critic and a philosopher and I fight for what I believe in.

Who the hell do you think I am?

Movie Review: How To Train Your Dragon 2

I’m not sure why I didn’t see How To Train Your Dragon sooner. Other than the fact that it has dragons in it, it also features Vikings, who tend to make things more interesting and fun as a general rule (see also The 13th Warrior). While I was aware that its protagonist wasn’t a physically capable specimen and relied more on brains than brawn, which is another interest of mine when it comes to characters. Even with all of these elements I was all but guaranteed to enjoy, How To Train Your Dragon surprised me with its writing, its vivacious and highly detailed art, and the fact that actions had consequences that were not easily dismissed or explained away. In the interest of supporting such art, I made it a point to see How To Train Your Dragon 2 on its opening weekend.

Courtesy Dreamworks Animation and thegrzebol.deviantart.com

Five years after defending Berk and teaching its people to embrace dragons rather than hunt them, Hiccup is exploring both the ocean around his home and new ways to expand both his abilities and those of his dragon, Toothless. His father, Stoic the Vast, wants him to become chief so Stoic himself can retire, but Hiccup fears he is inadequate or ill-suited for the task. Hiccup and his girlfriend Astrid run afoul of some dragon hunters, who are capturing the beasts to join the army of someone named Drago Bloodfist. Determined to try and talk some sense into Drago, Hiccup sets out in defiance of his father’s orders, and is quickly caught up in events that teach him more about dragons, people, and himself.

A proper sequel should spend the bulk of its time on expansion. Since characters, locations, and plot points were established in a previous outing, there’s no need to rehash them in the new story. Those that do tend to feel bloated, boring, or both – for examples, look no further than the sequels to The Matrix or Michael Bay’s Transformers. How To Train Your Dragon 2 is very quick to get a bit of exposition out of the way through a voice-over from Hiccup, and then gets right into telling its own story. The world outside of Berk is expanded rapidly, and established characters show varying degrees of growth, holding on to attributes that made them memorable while demonstrating how they’ve changed.

Courtesy Dreamworks Animation
There’s a lot going on even in the backgrounds of this movie.

There is a great deal of good storytelling here, and much of it is not contained within the dialog. DreamWorks Animation has shown that it can convey a great deal of meaning and emotion in quiet scenes bereft of dialog, and How To Train Your Dragon 2 is proof that their skills are only growing. Toothless, in particular, is even more expressive than he was in the previous film, interacting with Hiccup and other dragons in fascinating and endearing ways. We feel we know this otherwise inscrutable and even alien creature as well as we do Hiccup, and Toothless doesn’t speak. We are shown, time and again, that the two have an indelible bond, and its depiction is lovely to behold, even moving at times. The art in general is gorgeous, with characters well-defined and bearing unique facial features and mannerisms, and landscapes all but leaping from the screen with their fresh and breathtaking vistas. This is even the case in non-3D viewings.

When characters do speak, they do so in spite of any celebrity association. Nobody’s a stunt voice, and nobody’s phoning it in. Despite multiple opportunities, the likes of Gerard Butler and Cate Blanchett never wink at the audience or make clever references to other established characters. Indeed, the film avoids pop culture references altogether, and while Jay Baruchel and the other voices of younger characters speak with a more modern affect, it feels natural given the disposition of said characters. Our immersion doesn’t break when Astrid and her friends plan their next move. Instead of relying on their voice actors as gimmicks, the creators of How To Train Your Dragon 2 ensure that what we’re hearing underscores rather than overshadows what we’re seeing. The scene where Hiccup’s mother and father see one another for the first time in twenty years is particularly moving for this reason. Butler and Blanchett emphasize the emotions we’re seeing, and we’re shown rather than told the depth of feeling between these two characters. It’s absolutely brilliant.

Courtesy Dreamworks Animation

I really don’t know if there’s anything more I can say about How To Train Your Dragon 2. Its story focus is tight, its visuals are breahtaking, it moves at a healthy but not breakneck pace, and its characters are extremely likable. Any quibbles I have are relatively minor ones: Drago Bloodfist is somewhat one-dimensional as a psychopathic anti-Hiccup, and Valka (Hiccup’s mom) could have demonstrated more combat skills and shown why she’s been able to hold off Bloodfist for so long. While it’s difficult for any story to be completely free of concerns, How To Train Your Dragon 2 is refreshing in its earnest intent and nearly flawless in its presentation. It doesn’t shy away from intense scenes, continues to show us that actions have lasting consequences, and while bad things can and do happen to good people, there are forces that will always be more powerful than tragedy and mad ambition. It’s very much its own animal but it undoubtedly shares its DNA with the previous film: it is a true family film. There’s comedy and bright colored animation for children, and compelling storytelling with rich characters for adults. It hits all of the right notes and balances things out pretty much perfectly. I thoroughly enjoyed it, and I’m considering seeing it again, in 3D this time to get the most of those fantastic visuals. How To Train Your Dragon 2 is a wonderful time at the movies for all ages. It’s not just a treat for the kids; it just might awaken your kid at heart, as well.

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