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Tag: design

Can Gamers Change The World?

I find myself asking a question that should be at the core of game design: what do gamers want? I don’t want the answer given by market demographics and sales figures. Sure, games make money, and the companies that publish them have profit as their end goal, but why should that also be the end… Continue reading Can Gamers Change The World?

Published March 7, 2013
Categorized as Gaming Tagged design, storytelling

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