Tag: sci-fi (page 4 of 35)

500 Words On Two Movies

I missed yesterday’s review for several reasons. So let me break down the double-feature I did today in about 500 words. Including those last 20. Consider this a flash review.

Robocop (2014)

My initial reaction? “Meh.” It wasn’t terrible, by any stretch, but I wasn’t blown away by it. I liked some of the things they did with the concept, to be sure. There were moments that really brought home the horror of what happened to Murphy and what was done to him after. A great deal of time is spent on Murphy’s recovery, family, and impact on the future society.

However, a lot of the film feels overly long and drawn out. As fun as it is to see Samuel L. Jackson channelling Bill O’Rielly, a few of his bits are a little long in the tooth. The same goes for several scenes of the Murphy family. On it’s own, the movie feels a touch padded and slow.

In comparison to the original 1987 film, this new version feels a great deal like it’s missing the point. RoboCop‘s ultra-violence, quick cuts to vapid press coverage, and corporate interplay all contributed to its undercurrent of social satire. I understand that remakes involve changes, and not all of the changes were bad, but some left me with major unanswered questions. Why was Lewis gender-changed to male? Why was this story laid out so deliberately and linearly, when flashbacks of Murphy’s emergent memories could have been a far more effective storytelling tool? Why was the only blood we really saw in the film coming from a kill at the end that means the victim will not be brought to justice? It’s another case where a revision of an established character could have turned out a lot better than it did, but at least it wasn’t as shameless as any of the previous RoboCop sequels, nor was it quite as dour or plodding as Man of Steel.

The LEGO Movie

I just got a haircut today, and the young lady doing me that service told me she had herself seen The LEGO Movie recently. She had expected the theatre to be full of kids – not all of the adults she found! From the sound of things, she really enjoyed seeing it.

I told you that story because I really have nothing to say about The LEGO Movie that has not already been said in a thousand other places. The universal sentiment is that this film is pretty terrific, and I have no reason or desire to disagree! This is especially good for families. It’s fun, inventive, creative, and you’ll notice things on your second viewing you didn’t see the first time.

After seeing it again, I don’t think the message is quite as strong as in Wreck-It Ralph.

Then again, Wreck-It Ralph doesn’t have the goddamn Batman.

Honestly, the two films pretty much stand shoulder to shoulder. I’d recommend either very strongly to either parents with kids, or folks just wanting a great time at the movies.

Flash Fiction: Rapunzel in Orbit

Courtesy Hunt for Alien Earths
Courtesy Hunt for Alien Earths

This Terribleminds Fairy Tales Remixed challenge is right up my alley, and when the d20 rolled up “hard sci-fi”, it felt like Christmas all over again.


The planet was desolate, inhospitable, and far from any civilization. Which meant it was pretty much perfect.

Christopher Prince bent near one of the rovers deployed at the start of his expedition, cleaning off its sensors and re-calibrating its terrain-following mechanisms. A small chime inside his helmet brought his attention to the oxygen indicator on his wrist. He still wasn’t sure why the helmet didn’t include a heads-up display like fighter pilots got in the Space Force, but he was in the Survey Corps and they often had to make do with cast-offs from the other military divisions.

He made his way back to the launch, the conical craft sitting on spindly legs on the vast, open plain dominating the planet’s northern hemisphere. The samples of soil, minerals, and water in his pouches rattled slightly as he ascended the ladder into the cabin. He strapped in and keyed the comm.

“Rapunzel, I’m ready for the beacon.”

Like clockwork, the indicator appeared on his display. He fired the launch’s ion rocket, burning most of his fuel to achieve exit velocity. There was plenty on the ship, of course, as it wasn’t made for atmospheric entry, and thus didn’t need as much of the argon that fed its thrusters. Once in orbit, Rapunzel’s beacon guided him in, and it took only a few rotations and nudges with the launch’s reaction control systems to line him up for docking.

He pulled himself out of the launch and into the airlock, happy to feel fresh (albeit recycled) air on his face when his helmet came off.

“What did you find, Lieutenant?”

Rapunzel’s voice was just as welcome as the air. He silently thanked the designers who’d settled on the female vocal set.

“There’s water down there, Rapunzel. I think it’s arctic run-off and I’m not sure what’s in it.”

“Water is an excellent sign. Do you think the atmospheric inadequacies can be addressed?”

“If there’s water, we can create clouds. Clouds can be seeded. I think there’s a good chance.”

Conversations with Rapunzel rarely involved anything other than his planetary findings. Her role was more analysis and communication than it was companionship. Still, she was a good opponent in games, loaded with multiple critiques and viewpoints on literature, and recently started forming her own opinions. Scuttlebutt was that another ship-board AI, Cinderella, had started showing more evidence of self-awareness, asking questions about identity and purpose. This made some of the brass nervous, but when Rapunzel brought up those subjects, Prince felt perfectly comfortable.

He sent the encryption information packet back to headquarters, got updated information on enemy fleet movements, and took some intelligence reports to his bunk with him. While the Survey Corps rarely saw any sort of combat, it was good to stay current on the situation, and relations with the Colonial Congress had never been more strained. Piracy and sabotage were rampant, and as he looked over the list of missing vessels, he assured himself that, this far from the colonies, nobody would bother messing with him.

The next day, he was back down on the surface, taking more samples and recalibrating a rover, this time on the southern hemisphere. Instead of water, he found flecks in the soils samples that weren’t minerals. They seemed to be dessicated biological matter, fossilized perhaps. He wouldn’t be sure until he got back into orbit, however, but he was excited as he returned to the launch.

“Rapunzel, I’m ready for the beacon.”

He activated the launch’s external camera once he was in orbit, lining up to dock. He blinked at the display, and then turned a dial to zoom in on the ship’s registration number.

It was not the Rapunzel. It was the Dame Goethel, reported lost near pirate territory. As he watched, a close-quarter weapon turret swung in his direction.

Prince didn’t wait for demands. While he wasn’t a high-ranking military officer, as a member of the Survey Corps, he knew his way back to the Empire’s innermost territories; in his case, he knew safe routes to Earth. He kicked his main drive on and began evasive maneuvers. The launch was small and hard to hit, but even so, the Goethel‘s turret hit him three times, the second slug knocking out his camera before the third sent him in a spin. He didn’t immediately hit the planet’s atmosphere, so as far as he knew, he was tumbling off into open space.

His reaction control fuel was nearly gone by the time he got the spin under control, and his guidance systems had failed, shorted out by wiring knocked loose in his escape. He checked his oxygen levels – not great – and debated activating his distress beacon. It was likely the pirates would be listening for it. They could follow his rough trajectory, but space was a big place. He’d probably run out of air before they found him.

He was blind, alone, and dying.

He recorded a log, encrypted it, and hid it within the launch’s data drive. The transmitter was working, but with only the small porthole in the hatch, lining up a tight-band transmission would be nearly impossible. Still, he had to try. He was using tiny bursts to find the right star when a survey vessel swung into view.

He wasn’t close enough to read its name. A chill went through his body, either from fear or from life support failing.

“Chris? Are you all right?”

He smiled. There was no way the AI on the Goethel knew his name, and even so, it wouldn’t sound so concerned.

“Yes, Rapunzel, I’m okay.”

“Good. I detect your launch is heavily damaged. Do you need me to walk you through repairing the docking alignment?”

“Sure.”

Together they fixed the launch just enough to get him docked. He stumbled out of the launch into the airlock, and collapsed on the deck.

“Let’s go home, Rapunzel.”

“Of course, Lieutenant.”

“And on the way, you can tell me how you found me.”

“I’d be happy to.”

Flash Fiction: Mission to Sirius

Courtesy Lady Victorie of DeviantArt

This week, for The Subgenre Smash-And-Grab, the d20 Ring picked Space Opera and Technothriller.


The intelligence report appeared one letter after another on Commander Dane’s data-pad, red letters turning green as they were decrypted by the star cruiser Intrepid‘s onboard AI. He frowned, and turned to the lieutenant keeping pace with him as he strode down the corridor.

“Edelston, have Captain Poole join us on the bridge, please.”

Lieutenant Edelston nodded and ran off. Dane walked through the pressure doors onto the bridge, glancing around at the men and women at their duty stations.

“Report.”

“Shipboard communications are still down, sir.” The yeoman near the Engineering console was next to one of the ship’s best technicians, who was elbow deep in the circuitry underneath. “Last report from the Drive section was that the reactors are at 25% power. We’re not losing life support any time soon, but we’re essentially dead in space.”

“Damn it. Navigation?”

“We’re drifting deeper into the nebula, sir. Telemetry suggests we can remain undetected if we stay on this course for the next few minutes, at least. We got lucky, sir.”

“Thank you, Lieutenant. I need a runner to get me an update from Drive.”

“On it, sir,” an ensign said, who promptly left the bridge. Dane turned back to the report in his hand. The AI could not communicate or transmit any new information with the system down, but archives were still available. The intelligence report was timestamped just before the sudden shutdown of communications and main drive function, a transmission from Fleet Command. Dane read it over again as the runner from Drive reappeared on the bridge, only slightly out of breath.

“They say we’ll have full function in ten minutes. They’re going to use power from the main gun to jump-start the drive.”

Dane realized what was going to happen, and handed the ensign the data-pad as he left the bridge. He jogged down corridors and slid down stairwells, stopping at one point to pick up a sidearm. In just over a minute, he was in the bowels of the ship, entering a maintenance area over the construct that ran its length. He drew his weapon and dropped through the hatch.

“Captain Poole.”

Poole turned, his arm around Lieutenant Edelston’s shoulders. His free hand held a plasma cutter, poised at her neck.

“Weapon on the deck, sir.”

“Edelston, are you hurt?”

She shook her head. Poole tightened his grip on her.

“I said, weapon on the deck.”

“I heard you, Captain. I’d like you to explain yourself, first.”

“We have to abort the mission, Commander. What we’re doing out here is wrong.”

“We’re observing fleet operations in the Sirius system, Bob. Nothing more.”

“Why not send a survey team to do that? Why send a star cruiser?”

“We’re the fastest and most capable ship in the fleet. We have an experienced crew. We were already on maneuvers in this area of space.”

“And we also have a goddamn moon laser as our main gun.”

“That’s just a colloquial term for it. You know its proper term is coaxial cannon.”

“Whatever it’s called, it shouldn’t be out here. Now, put down your gun.”

Dane studied Poole for a long moment. “I’ll take my finger off of the trigger, but I can’t put it down. Fair enough?”

Poole tightened his grip on the lieutenant. “I don’t want to hurt her, Dave.”

“Then don’t. Put down the torch and I’ll put down the gun, and we can talk.”

“Talk? What is there to talk about? I shorted the primary transfer coupling in the Drive section. I did it in such a way that killed our communications, for now at least. I know I’ll be court-martialed for this. There’s no discussion to be had.”

“You still haven’t told me why.”

“The Senate’s not popular back home. They need something to rally the people behind. A war with Sirius is a great motivator.”

“We barely have contract with Sirius. Why would they want to start a war?”

“Profit? Votes? Who knows? All I know is, a star cruiser with a moon laser is an extremely aggressive message to send, even if your orders are really just to observe. What were our orders, Dave?”

“I’m not at liberty to say.”

“What target did the Senate pick out for the moon laser?”

“Stop calling it that.”

“Why? It’s called a moon laser because they intend it to blow holes in moons. It can level cities from orbit in a flash. They sent us here to start a war.”

“Bob, please, let her go.”

Poole flicked the plasma cutter on. Edelston winced, gritted her teeth, but didn’t cry out. She looked at Dane. The ship’s commanding officer touched a stud on the side of his sidearm, and Edelston gave him a very small, almost imperceptible nod.

“What do you want, Bob?”

“I want us to go home. I want you to record and transmit full disclosure of our orders to every newswave station in the Colonies. I want the Colonial Senate to answer for what they’ve done, and what they intend to do. And I want you to put me in an escape pod as soon as we’re in range of the Outer Reach.”

“That’s it?”

“That’s it.”

“Okay.”

Dane pulled the trigger. The sidearm, set for stun, hit Edelston in her mid-section. She gave a short, sharp cry as the electromagnetic charge blasted through her system, and she collapsed. Before Poole could react, Dane stunned him, too. The comm device on his belt chirped at him.

“Bridge to Commander Dane. Main Drive systems and communications restored, sir.”

“Excellent work. Tactical report?”

“Long-range scans indicate several Sirius frigates making for the nebula. They know we’re here.”

Dane frowned. He’d never agreed with their orders, and he wasn’t about to risk his ship and crew if they’d already been compromised.

“Plot a course for Station Theta. Get us out of here.”

“Aye aye, sir.”

“And I’ll need a medical team at the Foward Coax Bay.”

He looked down at Poole.

“You should have talked to me, Bob.”

Movie Review: Equilibrium

It seems that the general audience of dystopian fiction like action with their social commentary. From The Road Warrior to The Matrix, Fallout to The Last Of Us, many tales set in a world of ruin follow their heroes from one action sequence to another. Considering the less than favorable reaction that people had to the film adaptation of R M’s The Road, maybe the action route is the way to go. One of the best examples of a movie that mixes its action with an interesting standpoint on the human condition is Equilibrium, a film from 2000 that appears to be aging gracefully.

Courtesy Dimension Films

In the aftermath of World War III, the survivors gathered to determine how to prevent their extinction. To curtail future wars and aggression, they introduced humanity to a drug called Prozium, which suppresses human emotion. Within the city of Libria, all citizens are required to take the drug, a universal law enforced by the exceptionally trained and singularly uncompromising Grammaton Cleric. Some have fled Libria into the area called the Nether, trying to live and feel on their own terms. But the Cleric are hunting them down. The greatest among the Cleric is John Preston, a stoic and implacable example of Libria’s new order. But then John’s partner and mentor begins to feel…

It’s clear from the outset that the foundation of Equilibrium is some unholy union between George Orwell’s 1984 and Aldous Huxley’s Brave New World. The austerity of Libria and its harsh stance against emotion are indicative of a leadership that suppresses its populace, a feature in both novels. The presence of “Father” and the ways in which the Cleric execute their duties are strongly reminiscent of “Big Brother” and the thoughtcrimes of 1984, while Prozium’s direct manipulation of people’s minds and emotions harken to the psychological manipulation and manipulative eugenics of Brave New World. The focus on emotional suppression as opposed to direct thoughtcrimes is an interesting one, but neither of the novels have as many visceral gunfights as Equilibrium does.

Courtesy Dimension Films
The gunfights having their own aesthetic and energy compared to other movies is a true strength.

In addition to its classic dystopian influence, and a good amount of Yeats, Equilibrium has the gun katas. The ‘martial art’ of the Grammaton Cleric, the gun katas are a high-energy method for fighting with firearms that emphasizes rapidly changing body movements, precise aim, and dodging incoming fire. Much like the martial arts in a movie that is often compared to Equilibrium, The Matrix, the gun katas are one of the main draws of the film, other than its theme. Unlike The Matrix, the “cool factor” of the martial arts do not overwhelm the story, and remain fresh and interesting even as multiple fights happen. It seems like Preston is always doing something slightly different in each fight, which keeps the audience engaged as the story rolls along.

If Equilibrium has a flaw, its that the film feels a bit like going to a dystopian sci-fi buffet. It borrows a little from this source, a little from that source, and the result can feel a bit like a hodgepodge that struggles to be more than the sum of its parts. Long-standing sci-fi aficionados may get annoyed at this approach. There’s also the fact that burrowing as much as it does from other sources causes the movie to both struggle to find an identity of its own and maintain a feeling of originality in its story. V for Vendetta may feel like a more grounded dystopia, and The Matrix for all of its flaws does have a somewhat unique aesthetic and world, putting Equilibrium squarely in the “average” category when it comes to story and world-building. Neither of those are why I’d recommend this film, however.

Prozium - Courtesy Dimension Films
Proof that it’s not natural to be a completely stoic action hero (looking at you, Master Chief).

I’ve mentioned Equilibrium in the past, regarding how characters that emote reasonably are easier for an audience to relate to. And the courses the characters take when it comes to feeling, not feeling, and beginning to feel again are extremely relatable. Over and above the theme and the action, the characters may be the best draw of the film. They easily could have pushed their emotions and reactions into camp or overwrought territory. Instead, the cast keeps their feelings understated and nuanced. Christian Bale may have had a terrible Batman voice, but he also shows that he is capable of transmitting a variety of emotions from someone unused to them and uncomfortable with them without saying a single word.

Stuff I Like: The gun katas are pretty cool. None of the cast phones it in. The film has a solid foundation and inspiration.
Stuff I Don’t Like: The film has to work really hard to maintain its own identity given how much it borrows from other sources.
Stuff I Love: The puppy, the red ribbon, Sean Bean, and the scene in the library. The fact that Preston does not succeed in everything he attempts. The presence of subtlety in an over-the-top action movie. The emphasis on the importance of human emotion, and how the positive aspects of it can overcome the negative.

Bottom Line: Equilibrium may not be the best action film ever made, or the best sci-fi dystopia film, but it’s straightforward and earnest message coupled with some unique visuals and excellent cast do make it a favorite. A film does not have to be entirely flawless to earn a recommendation or repeated viewings, and Equilibrium is an excellent example of this. Available on Netflix and other sources, it’s great for its fresh take on classic material, even if it’s been ground that’s been tread before.

Movie Review: Elysium

The summer of 2013 has been a difficult one in terms of finding truly great films. Most of the fare out there is either sequels or trash, and sometimes trashy sequels. Original ideas seemed few and far between. For the most part, I was looking forward to two films that looked like they might breathe fresh air into both cinemas and the sci-fi genre in particular. Both were not only unique in premise, at least insofar as they were not based on previous intellectual property, but they also were helmed by visionary directors who are favorites of mine. One was Guillermo del Toro’s Pacific Rim, which I thoroughly enjoyed, and the other was Neill Blomkamp’s Elysium.

Courtesy Sony Pictures & ComingSoon.net

Max DaCosta was not having a good day. Already on the wrong side of the bed, he sassed one of the robot police at his bus stop, and got his arm broken for his trouble. Elysium, the space platform orbiting Earth populated by the super-rich and elite, hangs overhead as he explains this first to his robotic parole officer and then to his brusque foreman at the factory where the robots are built. When he suffers a workplace accident during this terrible day which will leave him dead by the end of the week, he resolves that he’s going to get himself to Elysium, where he’s certain he can be healed. Meanwhile, Elysium’s strict and brutal defense secretary finds herself fed up with the sitting government, and looks to make a change without having to worry about pesky things like elections and the opinions of the people.

Much like District 9, Elysium wraps its lived-in and utilitarian sci-fi aesthetic with a good dollop of social commentary. Disparity seems to be Blomkamp’s focus of choice, this time on wealth & class disparity rather than racial. As necessary as such commentary is, especially delivered supposedly hidden within a summer blockbuster, the problem with Elysium is that things are a little on-the-nose. Storytelling with purpose is a subtle art, and as ignorant as the masses can tend to be, hammering points home with brute force can turn people off from the story and the characters. This, unfortunately, is the case here: the lingua franca being Spanish feels realistic enough in the sordid squalor of Los Angeles, but when Jodie Foster starts talking like a female Dick Cheney, you get the distinct impression you know where this story is going.

Courtesy Universal Studios
Blomkamp still keeps his violence brutal, direct, and short – which is great.

It could be argued that storytelling is more about the journey than the destination. When it comes to Elysium, the journey is at least entertaining and at times breathtaking to behold. Blomkamp still has a knack for visuals, and his shots of both the floating platform of the well-to-do and the urban decay of the world below feel authentic, realistic, and even lived-in. Things have weight and utility, and the immersion one gets into this vision of the future is palpable. Action is cleanly shot, inventive, and pulse-pounding, making the audience put the lack of subtlety aside while the visceral beats are playing out. If nothing else, Blomkamp hasn’t missed a step when it comes to keeping an audience engaged for the running time of a film.

While the casting in Elysium is decent, and the actors feel authentic and natural in their roles, it’s difficult to point to any of them and say “only this person could have played that role.” While it’s clear that we’re intended to relate to some characters and, to an extent, at least understand others, the characters are a touch too pat and generic to really evoke emotions of empathy. Matt Damon and Jodie Foster and the others are fine, but other than being able to relate to Max’s terrible horrible no-good very-bad day and feeling animosity towards Foster’s ultra-conservative zealot, the characters they play are not all that memorable. The exception, of course, is Shartlo Copley’s Kruger, the slightly unhinged and surprisingly nuanced psychopathic Elysium hitman that is easily the best part of the film.

Courtesy Universal Studios
You wouldn’t want to meet this guy in a dark alley. Or anywhere.

I think a comparison is inevitable, so here’s how Elysium stacks up against District 9. The themes are very similar, but where Elysium slams its plot points and allegories hard, District 9 weaved a more subtle story. Elysium‘s protagonist feels a lot like your typical blockbuster down-on-his-luck tough guy with whom we’re supposed to sympathize immediately, while District 9 gave us a main character who, initially, feels more like a lackey and a spineless jerk than someone who will become capable of anything heroic. Elysium clicks along its rails with expediency and cleanliness with a dollop of predictability; District 9 had a habit of keeping you guessing and, therefore, more engrossed. In spite of being the story involving aliens, in the end, District 9 feels like a far more human story.

In the end, Elysium is decent, but unfortunately lacks the punch and pathos of its predecessor. Blomkamp still has it where it counts, and his film does entertain, but it fails to truly engage in a lasting manner. I’m glad I saw it in the theatre, as much like Pacific Rim, I want to support artists who try something new rather than simply irritating, but Elysium sadly does not do quite enough to break away from the pack and what’s gone before. It’s good. It isn’t great. I expected more. And, if I recall correctly, if the biggest problem you have with a movie is “there isn’t enough of it”, there’s a good indication that something’s being done right.

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