Month: October 2011 (page 3 of 5)

Flash Fiction: David and Victoria

For the Terribleminds flash fiction challenge, Five Words Plus One Vampire.


Courtesy Travelpod.com

The cockroach scuttled across the insulating layer of dust on the floor. David frowned as he swept his flashlight across the gatehouse interior. The castle had apparently been abandoned for the better part of a century, according to the locals. Nobody seemed to want to say much, though, and the taxi driver had been quite eager to leave once he’d drop the pair off.

“Can you imagine?” Victoria’s voice echoed slightly in the murder holes above them. “Plenty of ski resorts in Romania are near castles, but none of them have one as its centerpiece!”

David kept walking towards the interior side of the gatehouse. His wife had been just as skeptical as he was, but being a venture capitalist meant taking the occasional risk. Two successful start-up companies back in the States gave him plenty to work with, and Victoria’s nose for real estate opportunity had put his businesses in fantastic locations.

“I think there’d be a lot of up-front work to do.” It was the most tactful way he could disagree with her.

“Naturally. But it’s removed from major tourist centers, the drive up was lovely and getting electricity up here wouldn’t be that hard.” She smiled at him encouragingly. “Come on, there’s more to see.”

They emerged from the gatehouse into the courtyard. Towers loomed over the pair of Americans as they crossed the cobblestones. The fountain in the center had been dry for years. David caught sight of a rat scurrying along one of the walls to his left. The great hall dominated the section of wall across from the gatehouse. Victoria was at its massive double doors before David could say a word.

Within, portraits of people long dead watched them investigate the quiet stasis of the castle. Despite the windows, the interior was much darker than he had expected. The flying buttresses high above showed no rot, at least. But David could not shake the feeling that it was wrong for them to be here.

“I love old castles. They were built to last.” Victoria was still smiling. “This place must have been beautiful in its prime.”

“Oh, it was.”

Both of them turned to aim their flashlights at the interior door of the great hall. Standing there, holding a candle, was an elderly man in a dark robe. David narrowed his eyes. The robe seemed to be consuming him, a bit of the red lining visible under the black velvet. His voice was as withered as his form, but strong.

“Forgive me for startling you. You are tourists, yes?”

Victoria found her voice first. “Sort of, yes. I’m sorry, we didn’t know someone still lived here. The locals…”

The old man waved his hand dismissively. “Pah. They fear what they do not understand. My obligation to my family, this castle, is one I will not abandon. They do not understand it.”

David’s frown returned. “You live here alone?”

“Yes. Hence why it is not as lovely as it once was. I am only one old man, you see.” He cackled softly and David looked at Victoria. She was rolling her eyes when the rain started.

“We better go. Sorry again for disturbing you.”

“Go? In this downpour? You are brave indeed, my boy.”

He looked out the window. The rain was coming down in sheets. All he could see was water flowing down the glass. How had it hit them so quickly?

“Come, I have food to offer. You vill be my guests for zee evening.”

They followed him through a dark corridor leading down the anterior wall to one of the towers. Within was a small reception room and a staircase on the wall leading both up and down. Sure enough, a small roasted game bird was waiting for them, with some fruit and vegetables. The old man, introducing himself as Nicu, told of how the castle once defended the valley and its villagers from raiders and Cossacks. Victoria listened with interest while David examined the bottle of wine. Despite the decay in the rest of the castle, things here seemed fine. Maybe the old man really had just let the maintenance get away from him.

The rain did not abate, and Nicu invited them to stay the night. Above the small dining area were a pair of solars, a room for each of them. David tried to call home but got no signal. With the rain outside and a long day of travel behind him, he settled into bed.

He awoke when he felt her on top of him.

“You look so peaceful when you sleep, David.”

He blinked. Victoria straddled him on the wide bed, smiling down at him. She was wearing Nicu’s robe, and nothing else. It hung open, pale flesh and curves luminous in the moonlight. Her hands slid the blankets away from his chest.

“Vicki, what…?”

“Hush.” Her lips pulled back from her teeth as her smile widened. They were as red as the lining of the robe. “Nicu has shown me his true self, and we have much to do, you and I.”

“I don’t understand.”

“And that is your protection.” Her fingers slid over his neck, felt his pulse. She inhaled, and David couldn’t deny it was an enticing sight. “Your heart… it’s beating so fast.”

“I’m married…”

“She is unimportant. The castle will live again, thanks to us.”

“What do you mean?”

“You will see. But first, let me show you what Nicu showed me.”

She licked her lips and gasped as she slid against him, feeling the response he could not hide. Fangs descended into the darkness of her mouth.

“I am his queen, and you our servant. When I finish with you, your will shall be ours. Don’t fight it, David. I know you want this.”

He admitted he’d had his fantasies, and wondered if this was a new one. It was when he felt the fangs in his neck that he started screaming; in pain at first, then for other reasons entirely.

IT CAME FROM NETFLIX! Red Dragon

Logo courtesy Netflix.  No logos were harmed in the creation of this banner.

[audio:http://www.blueinkalchemy.com/uploads/red_dragon.mp3]

When we last left our dear Doctor Hannibal Lecter, he was completing his tenure at a Parisian medical school while enacting bloody vengeance upon the Nazi war criminals that devoured his sister and his innocence. While he did have run-ins with the law, he did not truly meet an equal or memorable rival the way he did in his first actual outing, which we’ll be covering next week. When, in his timeline, we next meet up with Hannibal, this will thankfully be different. Storytelling in this sort of genre is at its best when the battle of wits feels more compelling than anything involving physical weapons. Since Sir Anthony Hopkins made the character the most prominent, and I haven’t bothered to watch Manhunter yet, we’ll be reviewing Red Dragon. Fans of Brian Cox’s “Doctor Lecktor” are invited to leave their protests in the comments below.

Courtesy Universal Studios

When we catch up with Doctor Lecter in Baltimore, he’s seen as a man of wealth and taste, inviting his friends from the philharmonic to dinner even as they mourn the loss of their second clarinet – although they admit, his disappearance is an improvement. The dinner is followed by a visit from Special Agent Will Graham of the FBI, who’s been consulting with Lecter on the profile for a serial killer. Circumstances fall into place that Graham discovers Lecter was his prey all along, and the two have an altercation that ends with Lecter imprisoned under the smarmy care of Dr. Frederick Chilton while Graham retires early. Years later, a serial killer the media dubs “The Tooth Fairy” is baffling authorities, and Graham is the only man with the wherewithal to bring him in. To do so, however, he must resume his relationship with Doctor Lecter. To keep more people from dying, he must face the man who tried to kill him.

What is most puzzling about this film is not that it’s a retread of Thomas Harris material previously covered. That can be explained by the popularity of Lecter as portrayed by Sir Anthony. And after his previous outings, pairing him with dramatic powerhouses in their own rights – Edward Norton, Emily Watson, Harvey Keitel and Ralph Finnes to name just a few – is a brilliant move. No, the perplexing portion of the affair is that it’s under the direction of one Brett Ratner.

Courtesy Universal Studios
Hannibal’s had a hankering for Ratner since The Last Stand.

Do you recognize the name? You should. This is the man who nearly drove the X-Men film franchise into an early grave and took the high-energy batshit-bonkers action star Jackie Chan and made him into a somewhat mediocre straight man to Chris Tucker in not one, not two, but three different films. But odd as this may seem, I think I have an explanation. You see, when you have excellent writing, and it’s given to talented actors who have chemistry and a grasp for their characters that transcends words on a page, not even someone like Brett Ratner can fuck things up.

The linchpin, of course, is Sir Anthony. While I’ll go into more detail next week as to why his Doctor Lecter became such a sensation and a template from which other horror film villains would crib notes, his mere presence seems to elevate the rest of the cast. Edward Norton gives us a particularly interesting character in Graham. He seems shy at first, almost entirely introverted around other people, but encounters with Doctor Lecter draw him out of his shell and allow him to realize his full potential. As much as he may loathe the man, its undeniable that Hannibal’s influence is a big part of his success. The scenes between these two are electric, and while the relationship Hannibal develops with the next Special Agent that comes to see him is a bit more nuanced, this sort of talent playing off of one another is a big key to Red Dragon‘s success.

William Blake's The Great Red Dragon and the Woman Clothed in White
A work of art (the painting) within a work of art (the film). Insert joke/meme here.

Meanwhile, we have Ralph Finnes and Emily Watson. It may surprise fans of Lord Voldemort to see this seemingly unrepentant killer of men suddenly become tortured by his nature and darker desires when faced with Watson’s character. On top of being lovely and a talented actress, Watson is called upon to play a blind woman employed in a photo processing dark room, and the ways in which she moves, behaves and relates to her environment are actually quite compelling. Nothing she does feels forced or artificial, which is a testament to her skill. Much like Hopkins and Norton, Finnes and Watson are good to watch together on-screen, and the two pairs trade off back and forth through most of the second act.

I felt that a couple of the other characters, while serving purposes for the narrative, were a bit tacked-on or one-dimensional, and some of the would-be twists at the end were easy for me to spot coming. But taken as a whole, Red Dragon is a surprising and delightful success, outdone only by the next story in Doctor Lecter’s career that was actually the first time film audiences really got to know him. And instead of being paired with a fellow experienced actor, Sir Anthony Hopkins’ counterpart would be someone who, like many child stars, had previously struggled to transition into adult movie success.

We shall return to where it all began, my friends; and it all began with a man desperate for change, an erudite animal behind a pane of glass, and a little girl who for years carried a tiny and frightened little lamb.

Josh Loomis can’t always make it to the local megaplex, and thus must turn to alternative forms of cinematic entertainment. There might not be overpriced soda pop & over-buttered popcorn, and it’s unclear if this week’s film came in the mail or was delivered via the dark & mysterious tubes of the Internet. Only one thing is certain… IT CAME FROM NETFLIX.

Game Review: Deus Ex

Shooters can be curious beasts. Any game that pours you directly into the perspective of someone holding a gun empowers you to make choices, even if it’s just the choice of which weapon to pick up to fill one of your two precious slots in Halo. The more choices the player is called upon to make, the more a game from the first person perspective resembles a game centered around character and story instead of bullets and bloodshed. Balancing shooting action with role-playing can be difficult, and the urtext for it comes to us from an older game entitled Deus Ex.

Courtesy Ion Storm
Yeah, I sang the theme song with Yahtzee’s lyrics, who hasn’t?

Welcome to the future, where New York’s been attacked by terrorists and cybernetic enhancement is quickly becoming normal, even fashionable. Our hero is JC Denton, a man employed by the United Nations Anti-Terrorist Coalition and blessed with a variety of nanotech augmentations that aren’t just for show but let him punch bad guys in incredibly efficient ways. While taking the battle to streets it quickly becomes obvious that JC’s being manipulated, and we slowly realize that there’s a vast global conspiracy going on and it’s up to us to put a stop to it. Or, perhaps, decide how to take it in a better direction than these bozos are.

Deus Ex joined the pantheon of PC gaming back in 2000, and was quickly elevated to one of the highest seats there thanks to a game engine that actually supports balanced character building instead of just gluing new bits onto your guns. Modern games may spoon out achievements when you reach milestones but Deus Ex provides in-game rewards known as ‘skill points’ which are used to raise skills such as rifles, electronics and swimming. Which is a good thing, because without these point JC wouldn’t be able to hit the broad side of an oil tanker with an assault rifle, acts perplexed when looking at an electronic keypad and only holds his breath underwater for about 90 seconds. The last one isn’t quite so bad and considering how much swimming you’re likely to do, you’re much better off teaching yourself to pick locks more efficiently and keeping your rifle scope steady.

Courtesy Ion Storm
It was a dark and stormy night in New York…

The way the game supports your character-building is by presenting you with options for dealing with obstacles, from locked doors to boss fights. There’s almost always a way past a sealed entryway, be it a vent or a different door with a different locking mechanism, and most of the time if you’re not up for fighting a boss character you can just run your ass away. It’s also the sort of game where there really aren’t any invisible walls, and your health only regenerates if you choose to make it at the expense of your bio-electric energy reserves. It’s entirely possible to lose one or all of your limbs and to need to wiggle your way to a nearby health kit without being spotted by the cops.

Player choice also becomes a factor in conversations you choose to have. JC can be generous and make attempts to be personable, or he can be the sort of withdrawn, terse individual that just guns down the bad guys like many modern shooters show their heroes to be. I say “make attempts” because the voice acting and dialog in Deus Ex isn’t out to win any awards. JC sounds like he’s been gargling gravel for the last year or two and most of the other characters have hysterically stereotypical accents. The way the characters speak to one another is the first in a pair of pretty major flaws.

Courtesy Ion Storm
He’s a ladies’ man.

The other is the graphics. It’s an older game, so of course it’s not going to have the glitz and polish of something created last year, but Deus Ex looks bad even for a game from 2000. The designs of the levels and characters alike are blocky and rigid. There are a limited number of character skins and mouth animations are incredibly stilted. While I’d like to think there’s more to games (and people) than their looks, processing the visuals in the game can sometimes be a real chore.

However, under the horrendous appearance and occasionally terrible dialog is a plot that not only tries to influence the player but allows them to make an empowered decision. While quoting philosophy and whatnot is part of the dialog, when it works it shows a world where invisible powers are struggling to control mankind, and all of them want JC to operate as their scion in the conflict. But JC, and the player, are their own creature and will only obey the tenets of their own will. When we arrive in the endgame, JC does make the occasional quip intended to be clever, but also debates the pros and cons of his decisions with intelligence. How the game ends is entirely up to us.

Thus, from start to finish, Deus Ex puts the onus upon the player instead of taking them by the hand and pulling them through the plot. Instead of relying upon the fiction trope for which the game is partially named, we are given a set of options that allow us to become, for the would-be rulers of the world, a deus ex machina ourselves, appearing from the machine to give one of the powers exactly what they want. And that notion is more empowering than just about any firearm you’d care to name.

Stuff I Liked: Decent soundtrack, actual RPG structure, multiple approaches to obstacles and a near-future setting only slightly far-fetched.
Stuff I Didn’t Like: Even with modern texture updates the game’s a bit of an eyesore in places. A good portion of the dialog’s hard to swallow and I saw a couple plot twists coming a mile away.
Stuff I Loved: A decent amount of non-linearity calling upon the player to decide how to proceed, from the very first level on Liberty Island to the final decision to determine the ending of the game and, by extension, the fate of the world.

Bottom Line: For those nostalgic for the likes of System Shock 2 and for shooter fans looking for a game with a bit more depth than Halo or Modern Warfare, Deus Ex delivers. If you go in prepared for some of the dated material in the game, you won’t be disappointed.

And Loki Wept

Courtesy Marvel Studios
We needed to see more of that smirk.

I’ve now seen Thor twice. And while I stand by my assessment that it’s an enjoyable if simplistic fantasy romp, I’d be lying if I didn’t hold the likes of Captain America, X-Men: First Class and Spider-Man 2 as higher in the Marvel movie line-up. The Avengers has me hopeful, especially in light of the release of the trailer yesterday, but I must admit that something’s bothering me about the Asgardian aspect of it.

I still think that casting and presenting the Marvel Universe’s iteration of the Norse pantheon the way they did was bold in concept and competent in execution. But, thinking about it, there’s something huge I would have changed to make it more than just decent. If Marvel had done this, either back in the Lee/Kirby days or under Kenneth Brannagh, the end result would, I feel, have been fantastic.

The problem, you see, is Loki.

Tom Hiddleston played Thor’s half-brother and the lord of lies in the film. I don’t want to take anything away from Tom, as he did well with what he was given. But the true tragedy is this. The writers of the movie adaptation of Thor characterized him like this:

Courtesy DEG

…when, really, Loki should be more like this:

Courtesy
Courtesy the excellent xeedee

For those of you who don’t know, that’s the representation of Coyote from the excellent webcomic Gunnerkrigg Court (which you really should be reading). Coyote is a trickster. He speaks honestly, but doesn’t always tell the truth. He never comes across as jealous of anybody else’s station, powers or prestige, only asserts his own will when necessary and contents himself with engaging in playful banter, timeless stories, cryptic but informative riddles and the occasional well-meaning bit of lechery.

In other words… he kicks ass.

Loki and Coyote, traditionally, have a great deal in common. They are characters who get by on clever wit and fast thinking alone, rarely engaging in direct confrontations unless it can’t be helped. Loki was known in his myths for mischief and lies, not because he was malevolent but because he was the antithesis of many stoic, straight-forward, unsmiling Aesir, including Thor. His cunning was supported by a massive set of godly testicles – after all, who but Loki would have the balls to put Thor in a wedding gown? (That’s a long story.) His motivations are largely unknown, making him a complex and perplexing but still compelling character for scholars of folklore as well as for his fellow members of the Norse pantheon.

Not the sort to blatantly make a grab for power no matter how darkly charismatic he is.

I’m not against taking old myths in new directions. I’ve got an anthology sitting here that says I’m fine with that. What I’m against is undermining a good story turn for an easy one. Making Loki into a jealous step-brother with the straightforward ambitions and motivations of a dime store Bond villain doesn’t sit well with me upon reflection. The frustrating part is, there are moments in the film where so much more could have been done with him.

Take his scene with Thor in the interrogation room. There’s good tension, emotion and chemistry there. Instead of being part of a megalomaniacal master plan for Asgardian domination, however, this could have instead been a ruse on Loki’s part to help teach Thor some much-needed humility. Perhaps even discussed with Odin before slipping into the Odinsleep? Wouldn’t Loki think twice about what he said when the Jotun find a way into Asgard in force?

Speaking of which, instead of some sort of convoluted traitor/backstab ploy, have the Jotun ally with, say, dark craftsfolk from Svartalfaheim to accelerate Ragnarok or piss on Odin or something. Let Loki suss this alliance out when he goes to speak to his birth-father (which should be a shock, as Loki can easily assume Aesir form and others to blend in anywhere he goes). No need to send the Destroyer to Earth to try and kill Thor, either… there are a dozen ways to put Thor at Hel’s doorway and prove himself worthy of Mjolnir without Loki needing to drop one on Midgard. Perhaps in his exchange with Laufey, Loki indicates Thor is on Earth, and Fafnir overhears this and finds a way to try and assassinate the thunder god.

I’m just spinning ideas off of the top of my head, here. My point is that Loki could have been so much more than Marvel’s masters made him out to be. Even in previous Marvel appearances, particularly in the Asgardian Wars arc that set the X-Men against him, Loki was never a transparently evil villain. He wheeled and dealed. He operated on veiled promises and half-truths. Rarely did he raise his own hand against any of the heroes, and his goal in doing so was almost always temptation or subversion instead of outright destruction. The more I think about it, the more I realize the cinematic Loki has been done a disservice, and I find it hard to believe that Marvel could have gotten the character so wrong, in my opinion.

I have no doubt Tom will continue to bring at least some mischief and aplomb to the part, but I think when Loki looks down from Asgard to see what we’ve made of him, he’ll either laugh… or weep.

Trek Through Trek: The Next Generation

Trek

It’s coming up on two years since I last wrote in-depth about a Star Trek series. And it was even longer between our last discussion, on The Animated Series, and the return of Star Trek in the late 80s. I was 8 when Star Trek: The Next Generation premiered, and sitting down with my parents to see the 24th century come to life pretty much blew my fool mind. Looking back, there’s still a lot to love about the show, but it had more than its share of growing pains.

Courtesy Memory Alpha

The starship was still named Enterprise, but this vessel and crew were a far cry from the rickety Wagon Train to the Stars we saw back in the 60s. No, this was a more advanced time, when mankind went to space in floating shopping malls. But don’t use that word, because the United Federation of Planets (or Earth at least) has evolved past the necessity for things like money and material goods! When you can replicate or reproduce via holodeck just about anything you’d want, I guess money sort of becomes obsolete. Not that it stops other races from using money, like the Ferengi.

We can’t talk about antagonists without protagonists, though, so let’s start with the man in charge. Captain Jean-Luc Picard is not a two-fisted adventurer like Kirk. He’s a diplomat, strategist and history nut charged with exploring the edges of the galaxy on one of the best ships in Starfleet. Most of the adventuring, lady-bedding and quipping is done by first officer Will Riker, from whom we learned the power of growing the beard. Once he let that chin curtain set in around season 2, the show began to improve.

Good thing, too, because for a while things floundered a bit. It took the show a few years to figure out what to do with Worf, and even longer to finally write Wesley Crusher off of the show. Creative differences required them to replace the chief medical officer in season 2, which caused such an outcry that they all but begged Wesley’s mom to come back. And the ship’s counselor had to find things to do during episodes outside of pouting her lips and moaning about how much pain the crew was in. Seriously, go back and watch a few season 1 episodes. You’ll either laugh or cry.

Courtesy Memory Alpha

Season 1 also floundered a bit with the character of Q. Introduced in the pilot, the writers seemed to have difficulty deciding if he would be a distant, authoritarian judge with omnipotent powers, or a trickster spirit in the vein of Coyote, Loki or Mister Mxyzptlk. It would be a few seasons before he settled into something of an odd mix, but developing a relationship with Picard I’ve discussed at length previously.

While the new series did bring over the old foes of the Klingons and the Romulans, the Klingons were now allied with the Federation (as evidenced by Worf being on the bridge) and the Romulans kept to the shadows. We were, instead, introduced to the Ferengi, who thankfully were evolved beyond base, venial savagery quickly into profiteering, scheming chaotic neutral scavenger-merchants; the Cardassians, an authoritarian but charismatic people who clash with the Federation ideals of fair justice and individual freedom; and the Borg, a cybernetic hive-mind race bent on the assimilation of all technology they do not already possess.

While the Ferengi and the Cardassians don’t really come into their own in Next Generation, the groundwork is laid for later development. And on its own, Next Generation is nothing to sneeze at. The crew does have good chemistry and their performances and staying power allowed them to rise to the realm of Kirk and Spock, overcoming the walls of genre fiction to be recognized by the mainstream. It delivers powerful stories within its own universe (“Best of Both Worlds, Part I & II”, “Cause & Effect”), and plays well on themes of individuality (“I, Borg”), willpower (“Chain of Command, Part II”), the precious nature of the moments of our lives (“Tapestry”) and unique ways to explore the human condition (“The Inner Light.”).

The best of the series, I feel, emerged when it shook off the trappings of the old series and attempts at overt preaching. “The Naked Now” was a shameless callback to a weaker Original Series episode, “The Neutral Zone” had a misfired treatise on materialism competing with some more interesting things and episodes like “Justice” and “Code of Honor” were full of unfortunate implications as well as showing some of the seams in the budget of the show. Some of these things faded more quickly than others, and towards the end of the series the spectre of technobabble began to creep into the dialog of these characters we came to know and love over seven seasons.

Courtesy Memory Alpha

As I mentioned, Next Generation rose to similar heights to the original Star Trek series in the eyes of the general public. Most folks who know who Kirk and Spock are also know about Picard and Data. The success of the series paved the way for more feature films and several new series. One of which I’m in the process of watching again as I write this. And by “watching”, I mean “watching my mailbox and hoping the next disc doesn’t get lost the way those Magic cards did. CURSE YOU USPS!”

I mean. Er. “Make it so.” Or something.

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